Game Overview

  • A minimalist 2D exploration game on a procedurally generated tilemap (grass - water - mountain).  
  • Click to move, collect pickups, unlock traversal abilities, and reach the goal.

What Was Implemented

  • ✅ Section 1.a - world generation on a 2D grid (tilemap) with meaningful traversal rules.  
  • ✅ Section 2.b - pathfinding and interactive tile transformation (mining) as a local algorithm.

Controls

  • Left Click - move the player along a valid path.  
  • Right Click - mine a *nearby* mountain tile into grass after picking up the Pickaxe.  
  • H - toggle the in-game instructions panel (optional).  
  • Win Condition - reach the  Goal.

Leave a comment

Log in with itch.io to leave a comment.